10 Maraudon Runs : Loot Tally

On this site I will refrain from listing the value of items with the exception of raw gold/vendor gold as every server is different and I don’t wish to give people the wrong idea.

Dungeon: Maraudon

Time for 10 Clears: 6 minutes per run on average.

Raw Gold + Vendor Greys, Soulbound and Junk: 295g

Dungeon Farming Potential: Very Poor

Lockboxes

  • 2 x Strong Iron Lockbox
  • 2 x Iron Lockbox

Crafting Materials

  • 386 x Silk Cloth
  • 32 x Mageweave Cloth
  • 250+ Assorted Classic Herbs
  • Low Value/Single Digit Assorted Craft Mats

Plans & Patterns

  • None

Transmog & Pets

  • Watcher’s Robe

Best Item

  • Watcher’s Robe

Comments

Maraudon feels like a waste of time, with no rare or exciting Tmog drops, a relatively poor raw gold rate and no plans or patterns coupled with its relatively long run time, it leaves you feeling like you could have made so much gold elsewhere.

Maraudon has one redeeming value is the large amount of herbs that drop, roughly 250 in my 10 runs, netting you about 1k gold once they sell, using the price averages from EU/NA servers.

While I cannot recommend this run, its certainly straightforward, and requires no porting out, simply run entrance/exit/reset/reenter/repeat until lockout, I encountered no RP, and mob density is fairly high, sadly not all mobs drop anything (not even trash), so some packs  and to be honest entire runs feel worthless.

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