10 Ragefire Chasm Runs : Loot Tally

Most of the Loot is soulbound, this time I decided to vendor it all, as frankly there was little else dropping.

The location of this well into horde land makes it a near worthless run for Alliance players, and about equally poor as stockade for Horde players.

Over 50% the time for 10 runs was spent resetting instance/running back to start, overall a waste of time and a very low yield dungeon due to lack of humanoid mobs.

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